Computer Technology and Applications
Software Development for E-Commerce (ECOM)
- The business sector requires software developers who can help capture new
markets using e-commerce processing.
- E-commerce is quickly becoming part of the critical processing of all business
communities.
- E-commerce developers are needed to increase the efficiencies of existing
applications by redeveloping them in a Web-browser client/server architecture,
and to create new interactive software that can help business expand into
larger markets.
The Software Development for Electronic Commerce track is designed to provide
the skills necessary to design, build, and maintain professional Web-based applications
intended for the Internet, intranets, and extranets. Specific attention
is given to how such applications are created for use in an e-commerce environment.
The Curriculum
- Candidates for this track are assumed to have basic computer literacy and
should be familiar with and have access to the Internet.
- This curriculum is application-oriented and focuses on the utilization of
e-commerce technology for program development.
- Students are provided with the skills to integrate complex applications
within a client/server e-commerce network.
- Various common program routines are covered, and students are shown how
to embed these routines into object-based Web programs.
- Students who successfully complete the program will have the expertise
to develop e-commerce and Web-based applications.
First Term:
Two intense introductory courses establish the foundation upon which students
will build their skills during the more advanced courses in subsequent terms.
Second Term:
Students learn to create online databases and Web programming with Java. The
skills acquired here prepare students for their third term of study.
Third Term:
Students learn more advanced Web development techniques, including scripting
languages and advanced Java programming.
Fourth Term:
Students develop Web sites using common Web plug-ins and special laboratory
exercises, lectures, and individual mentoring towards the completion of a final
project.
Note: this track is PC based. No Macintosh hardware or Macintosh-specific software
is utilized.
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