| Computer Technology and ApplicationsSoftware Development for E-Commerce (ECOM)
  The business sector requires software developers who can help capture new 
    markets using e-commerce processing. E-commerce is quickly becoming part of the critical processing of all business 
    communities. E-commerce developers are needed to increase the efficiencies of existing 
    applications by redeveloping them in a Web-browser client/server architecture, 
    and to create new interactive software that can help business expand into 
    larger markets.  The Software Development for Electronic Commerce track is designed to provide 
  the skills necessary to design, build, and maintain professional Web-based applications 
  intended for the Internet, intranets, and extranets. Specific attention 
  is given to how such applications are created for use in an e-commerce environment. 
 The Curriculum
  Candidates for this track are assumed to have basic computer literacy and 
    should be familiar with and have access to the Internet. This curriculum is application-oriented and focuses on the utilization of 
    e-commerce technology for program development. Students are provided with the skills to integrate complex applications 
    within a client/server e-commerce network. Various common program routines are covered, and students are shown how 
    to embed these routines into object-based Web programs. Students who successfully complete the program will have the expertise 
    to develop e-commerce and Web-based applications.   First Term:Two intense introductory courses establish the foundation upon which students 
  will build their skills during the more advanced courses in subsequent terms.
 Second Term:Students learn to create online databases and Web programming with Java. The 
  skills acquired here prepare students for their third term of study.
 Third Term:Students learn more advanced Web development techniques, including scripting 
  languages and advanced Java programming.
 Fourth Term:Students develop Web sites using common Web plug-ins and special laboratory 
  exercises, lectures, and individual mentoring towards the completion of a final 
  project.
 Note: this track is PC based. No Macintosh hardware or Macintosh-specific software 
  is utilized.  |